Hello team!

The goal of this design report is to let everyone on the team know the design paths I have been following for ReVolt's UI and UX so that together we can create a unique experience for our player.

The design steps that I covered:

These are some general steps I followed to get more ownership over the project and act more precisely on what was important.

General guidelines:

Some aspects were defined from analyses of the game mode and gameplay, these aspects tend to assign weight to the choices that were made.